Lighting and Compositing

Glorp With Oil-Gun
Glorp With Oil-Gun

Shot where Glorp turns to the camera with his gun. Responsible for Lighting, Compositing, and Rendering.

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Close Up of Glorp
Close Up of Glorp

Responsible for Animation, Lighting, Compositing, and Rendering. Used roto-shapes in Nuke to make the sweat drop effect.

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Ground Effect
Ground Effect

Responsible for Compositing. Keyed the 2D effect of the ground so that it fades out.

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Glorp Putting on Hat
Glorp Putting on Hat

Responsible for Lighting, Compositing, and Rendering.

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Glorp Assembling Oil-Gun
Glorp Assembling Oil-Gun

Responsible for Lighting, Compositing, and Rendering. Needed two rendered versions of the held object so that I could key the glow to make it look like it was "powering up".

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Glorp Walking Outside
Glorp Walking Outside

Responsible for Lighting, Compositing, and Rendering. Used a God-Ray/fog effect on the light to make it fill the screen as the door opened.

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Flip Creating Fire
Flip Creating Fire

Responsible for Compositing. Had to make several color corrections on the fire to make it match the art direction. Also used an inverted Ambient Occlusion pass to get the glow beneath Flip.

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Flip Climbing Sunflower
Flip Climbing Sunflower

Responsible for Compositing.

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Sunset Boulevard Replication
Sunset Boulevard Replication

Modeled and lit a replica scene from the Noir film, Sunset Boulevard.

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